Posted Apr-29

2D Artist/Animator

Teaching.com

Source: WeWorkRemotely

North America Only

ember

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Job Description

Join the fully-remote team at Teaching.com to create, develop, and deliver fun and engaging games for students and educators!


Who We Are & What We Do
We’re working to change the future of online education by building exciting products that equip students and teachers with the tools to succeed in the classroom and beyond. Our team is hungry to learn and improve—both when it comes to our products and ourselves. We’re a small, hard-working group of self-starters who are passionate about what we do and constantly seek new ways we can be better, together. 

As a team member at Teaching.com, you’ll get to work on the #1 educational game in the world, Nitro Type, alongside designers working on our other popular products, like Typing.com, the world’s largest typing software. Everyone at Teaching.com is empowered to move quickly, make decisions, and get things done so we can continue to make learning accessible to our growing community of more than 40 million students and teachers internationally.

Who You Are & What You’ll Do
Teaching.com’s Nitro games brand is seeking a 2D Artist/Animator to join our team! You will be responsible for creating final game-ready assets for vehicles, stickers, trails, characters, tracks, and many other items. You’ll work on our flagship product, Nitro Type, producing content for mobile and desktop. This position is offered on a full-time and remote basis.

Responsibilities

  • Produce compelling digital assets and animation for our games by working closely with the rest of the development team
  • Work independently and collaboratively with team members to develop unique assets which fit the style established
  • Create all required assets including vehicles, characters, icons, logos, menus, and backgrounds
  • Create engaging 2D animation including vehicles, stickers, trails, menu effects and the like, within design constraints
  • Participate in planning meetings to determine future content
  • Take verbal concepts through to final execution of artwork
  • Work independently and collaboratively with team members to develop unique assets which fit the style established

Requirements

  • 4+ years of creating 2D game art (preferably in the web or mobile gaming space)
  • 3+ years of 2D animation
  • Expert working knowledge of the Adobe Creative Suite (Animate CC, Illustrator, Photoshop)
  • Ability to set priorities for yourself and others, as well as manage the progress of work
  • Proactive work ethic along with the ability to effectively give direction and communicate solutions to problems
  • Strong background in multiple 2D disciplines
  • Experience taking features from concept to final in-game art
  • Strong understanding of the principles of animation
  • Strong understanding of perspective, composition, character design, colour theory, visual effects, and lighting
  • Task driven, self-motivated and proactive

Compensation, Benefits & Perks

  • Competitive salary
  • Unlimited paid time off
  • Company-owned laptop
  • Remote office stipend
  • Flexible office hours
  • Ongoing education assistance
  • Annual company retreat

Bonus Skills
  • Knowledge of producing art assets in Unity
NO RECRUITERS.
Sorry, we will not transfer or sponsor visas. 
We are an Equal Opportunity Employer.

We care deeply about the culture at Teaching.com and have put together a manifesto outlining our values, communication, and product management strategies. Prospective employees will learn a great deal about what it's like to work here by reviewing it.